ProWritingAid: Much Awesome

I’m not sure I’ve mentioned how much I dig ProWritingAid. It’s a service like Grammarly, but has the opportunity to get it as a subscription or perpetual license (and we know my love for perpetual licensing). Mary let me know they’ve upgraded the perpetual license to include AI critiques, so I ran it over a chunk of The Copper Bard. What’s kind of useful about these tools is the “I don’t care about your ego” style of response. The machine on the other side of the analysis isn’t concerned with how I feel; it just helps make the story to be better. Points 1 & 3 of Potential Improvements components are addressed elsewhere in the book. Point 2 is difficult in the selected chapter because Tarragon is alone, in an underground dungeon, and all the people she might have dialogue Read More …

Ochre vs Gold

The Splintered Land stories started with Geneve’s quest to save the world, which (spoilers!) she managed with great success! There was a cost, which sucked, but we’re now re-visiting the same world sixteen years later to see whether it was worth it. The bedrock of the Splintered Land are its people. We met four main races in the original trilogy. Part of my exploration with the story is persecution and xenophobia. The long-lived People, for example, are better at just about everything, which put them on the firing line from, well, just about everyone. You’d think a species on the sharp end of discrimination would understand it well enough to not practice that bullshit, but no. I explore some of this in the upcoming trilogy (starting with The Copper Bard). A returning character from The Splintered Land is Sight of Read More …

The Triumph of Uniqueness

Geneve’s original trilogy (starting with Blade of Glass) was built on the idea that we are better when we work together. I’d penned the series when I noticed the dark trend of social and regular media megacorps juicing us together just to get the clicks. Her story was set in a world much like ours, and not too far in the future. We couldn’t stop hating each other, and so everyone died. Why she and her fellow Tresward Knights survived was because they are absolute badasses. The whole trilogy is a collection of badassery, where people can summon the power of the gods through perfect sword strikes, or a broken-down illusionist can change reality if he’s willing to put it all on the line (yes, Meriwether, I’m looking at you). My upcoming trilogy (starting with The Copper Bard) is still Read More …

Bookshine Reviews Blade of Glass

And Steph liked it! “Richard Parry’s worldbuilding and plot are superb here, but what really stood out for me above everything else was his knack with characters. The dialogue exchanges are natural and witty, and you get a real sense for each individual character, their growth and the depth of the connections they forge as the story progresses. Even the horses have their own personalities and moments to shine – although not so much that they steal the show or disrupt the main plot. In addition to the classic fantasy tropes of good vs. evil and racing to find ‘the thing’, Parry has mixed in some interesting moral dynamics about corruption and perfection, dark and light, and who decides who are the good guys and who are the bad guys. I love the races of ‘others’ introduced here – the Read More …

The Sound of the Splintered Land

When I write a new story, I mint a soundtrack for it. This helps me a) get into the groove faster when I sit down at my keyboard and b) write a story that’s more consistent feeling between sessions (if it takes 3 months to write a novel, uniformly vibing is important). My 2020 Spotify Wrapped told me some interesting things, like: I spent a lot of time writing the Splintered Land books. Many top songs in my playlist, and my top artist, all feature on the Splintered Land soundtrack. And I spent more time with those tracks than listening to music doing anything else, which explains where all my damn free time went. If you listen to the soundtrack you will probably think: Wow, Richard has weird taste. This doesn’t sound like dark fantasy. What the fuck is going on? Read More …

The Splintered Land’s First Draft is DONE

I interrupt your regularly scheduled scrolling to drop some happy. Requiem’s Justice, book 3 in the Splintered Land trilogy, is code complete as they say (…in a totally different industry). Sure, sure, I’ve about seven years’ of editing to do, but let me hold this one close for a while. It racks in just shy of 120,000 words, which is more or less what the other two are. When editing is done on all three, the series will look like this: Tomb of the Six Blade of Glass The Storm Within Requiem’s Justice The astute among you will notice there are four (4) titles, which seems an odd number for a trilogy. As I’m breaking into the hot new genre (for me) of epic/dark fantasy, you’ll get an on-the-house series prequel when this launches. You’ll be able to judge for Read More …

Consummate Professionalism

Rebekah’s hard at work on the cover for Blade of Glass. We have a process, she and I, where I have an idea and then she does what’s best for both of us. She has minted a quick paint of the cover, which is amazing, and no you can’t see it because everything might change. BUT, I thought I could share part of the creative journey. During the exchange, I mocked up this brilliant framing: No one’s more surprised than me that she still takes my calls. Want more? Get on my world-famous email list here.

The Storm Within [REDACTED]

I finished outlining The Storm Within yesterday. Wait, what? This is the sequel to Blade of Glass, the artist previously known as Prince Boundless. We also have a series name (The Splintered Land), and all three books have titles (which my cover artist will be delighted about, as now she has something to work with). Blade of Glass The Storm Within Three’s Boundless Like the original Blade of Glass outline, all the important parts are missing: Sorry about that. Writing starts … today!

I Wrote an Epic Fantasy 🍾

You know what this is? The length of the Boundless first draft. Finished it today! It needs a few chunks added, which I’ll finish over the next couple days, then editing (ROUND ONE) begins. But, the story’s code complete. Geneve reached the end, someone died who deserved it, and someone died who didn’t. That’s how these things go. Spoilers: Boundless is a working title. I need to come up with something suitable. Also, to work out where that dragon I misplaced in chapter 25 went… In case you’re curious about length: My Ezeroc Wars books (Tyche’s Flight…) are about 85,000 words long. Night’s Champion (Night’s Favor…) are about 120,000 words. Chromed books (Chromed: Upgrade…) are about 80,000 words. So, this is bigger than any of those. Just sayin’.